// Phun scene created by Phun beta 4.22 FileInfo.title = "Blender"; FileInfo.author = "AnarchistAsian"; FileInfo.description = "a blender..."; FileInfo.version = 2; Sim.gravity = [0.0, -9.80000019]; Sim.gravitySwitch = true; Sim.airSwitch = true; Sim.airFrictionLinear = 0.00999999978; Sim.airFrictionQuadratic = 0.0; Sim.rotFrictionLinear = 0.00999999978; Sim.airDensity = 0.00999999978; Sim.timeFactor = 1.0; App.borders = true; App.waterColor = [0.100000001, 0.100000001, 1.0, 0.699999988]; Scene.Camera.pan = [0.0, 0.0]; Scene.Camera.zoom = 150.0; App.Background.cloudOpacity = 0.899999976; App.Background.drawClouds = true; App.Background.skyColor = [0.299999952, 0.400000066, 1.0, 1.0]; App.fadeColor = [0.0, 0.0, 0.0]; Scene.addPlane { geomID = 211494; entityID = 465; body = 0; color = [0.708000004, 0.972000003, 0.340999991, 1.0]; heteroCollide = false; friction = 0.5; pos = [-3.23655101e-15, -1.83333361]; restitution = 0.5; zDepth = 0.0; collideWater = true; collideSet = -1; angle = 1.57079637 }; Scene.addCircle { pos = [0.0268617142, -1.24424541]; geomID = 211612; entityID = 583; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.358825207; collideSet = 1; density = 2.0; color = [0.89200002, 0.0170000009, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 1.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -2.85119796 }; Scene.addBox { pos = [0.0133334948, -0.766666889]; geomID = 282316; entityID = 594; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.684000015, 0.328999996, 0.790000021, 1.0]; controllerAcc = 10.8000002; zDepth = 4.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0399999991, 0.333333313]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [0.483333528, -1.25000024]; geomID = 283434; entityID = 596; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.432999998, 0.926999986, 0.685000002, 1.0]; controllerAcc = 10.8000002; zDepth = 6.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.26000002, 0.0466666222]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-0.453333199, -1.2233336]; geomID = 285033; entityID = 598; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.108000003, 0.851999998, 0.074000001, 1.0]; controllerAcc = 10.8000002; zDepth = 8.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.293333322, 0.0466667414]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [0.0133334948, -1.68666685]; geomID = 286652; entityID = 600; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.735000014, 0.939999998, 0.234999999, 1.0]; controllerAcc = 10.8000002; zDepth = 10.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0399999991, 0.200000048]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [0.970000148, -0.626666903]; geomID = 318322; entityID = 604; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.100000001, 0.100000001, 0.100000001, 1.0]; controllerAcc = 10.8000002; zDepth = 12.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.193333328, 2.42666674]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-0.863333225, -0.613333464]; geomID = 332151; entityID = 609; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0309999995, 0.111000001, 0.533999979, 1.0]; controllerAcc = 10.8000002; zDepth = 13.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.219999969, 2.41333342]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [0.656666875, 0.713333189]; geomID = 340739; entityID = 611; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.200000003, 0.352999985, 0.871999979, 1.0]; controllerAcc = 10.8000002; zDepth = 14.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.793333352, 0.24000001]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-0.629999876, 0.72666651]; geomID = 344929; entityID = 613; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.630999982, 0.606999993, 0.551999986, 1.0]; controllerAcc = 10.8000002; zDepth = 15.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.673333347, 0.24000001]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [2.55000019, -1.72000027]; geomID = 387340; entityID = 623; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 226; collideSet = 1; density = 2.0; color = [0.545000017, 0.591000021, 0.365999997, 1.0]; controllerAcc = 10.8000002; zDepth = 16.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.900000095, 0.173333287]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [2.57666683, -1.65000021]; geomID = 412889; entityID = 631; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 226; collideSet = 1; density = 2.0; color = [0.228, 0.234999999, 0.771000028, 1.0]; controllerAcc = 10.8000002; zDepth = 17.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.326666594, 0.153333426]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-3.88666677, -0.620000184]; geomID = 429575; entityID = 635; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0149999997, 0.268000007, 0.917999983, 1.0]; controllerAcc = 10.8000002; zDepth = 20.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.279999971, 1.43999994]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-2.51333332, -0.636666894]; geomID = 430888; entityID = 636; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.643999994, 0.0599999987, 0.181999996, 1.0]; controllerAcc = 10.8000002; zDepth = 21.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.24000001, 1.44666672]; friction = 0.5; angle = 0.0 }; Scene.addCircle { pos = [-3.95405865, -1.36033356]; geomID = 439678; entityID = 676; controllerReverseXY = false; controllerInvertX = false; chainNr = 1; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 23.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.636507988 }; Scene.addCircle { pos = [-3.82169414, -1.48168504]; geomID = 439756; entityID = 678; controllerReverseXY = false; controllerInvertX = false; chainNr = 3; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 25.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.847528696 }; Scene.addCircle { pos = [-3.68479156, -1.59627986]; geomID = 439844; entityID = 680; controllerReverseXY = false; controllerInvertX = false; chainNr = 5; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 27.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.546330333 }; Scene.addCircle { pos = [-3.52180099, -1.67116737]; geomID = 439892; entityID = 682; controllerReverseXY = false; controllerInvertX = false; chainNr = 7; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 29.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.315055996 }; Scene.addCircle { pos = [-3.34566832, -1.69951415]; geomID = 440100; entityID = 684; controllerReverseXY = false; controllerInvertX = false; chainNr = 9; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 31.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.00408450887 }; Scene.addCircle { pos = [-3.16509175, -1.69994104]; geomID = 440156; entityID = 686; controllerReverseXY = false; controllerInvertX = false; chainNr = 11; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 33.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.000644348795 }; Scene.addCircle { pos = [-2.98752046, -1.67689419]; geomID = 440261; entityID = 688; controllerReverseXY = false; controllerInvertX = false; chainNr = 13; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 35.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 0.258780748 }; Scene.addCircle { pos = [-2.81608772, -1.62106693]; geomID = 440373; entityID = 690; controllerReverseXY = false; controllerInvertX = false; chainNr = 15; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 37.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 0.370859534 }; Scene.addCircle { pos = [-2.65222549, -1.54594088]; geomID = 440458; entityID = 692; controllerReverseXY = false; controllerInvertX = false; chainNr = 17; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 39.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 0.488892317 }; Scene.addCircle { pos = [-2.50235391, -1.44670701]; geomID = 440674; entityID = 694; controllerReverseXY = false; controllerInvertX = false; chainNr = 19; controllerInvertY = false; radius = 0.090288721; collideSet = 1; density = 40.0; color = [0.370000005, 0.564999998, 0.579999983, 1.0]; chain = 5; controllerAcc = 10.8000002; zDepth = 41.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 0.680810332 }; Scene.addPolygon { pos = [3.25514317, -0.87236017]; geomID = 480631; entityID = 705; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.827000022, 0.419, 0.432000011, 1.0]; controllerAcc = 10.8000002; zDepth = 43.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[-0.161809683, 0.439026654], [-0.161809683, 0.35236001], [-0.161809683, 0.265693307], [-0.161809683, 0.202359974], [-0.161809683, 0.139026642], [-0.161809683, 0.0456933379], [-0.161809683, -0.0276400447], [-0.161809683, -0.107640028], [-0.161809683, -0.16097337], [-0.161809683, -0.220973313], [-0.161809683, -0.267640054], [-0.108476162, -0.227639973], [-0.0418095589, -0.220973313], [0.0248570442, -0.207639992], [0.0781903267, -0.200973332], [0.131523848, -0.200973332], [0.17819047, -0.200973332], [0.258190393, -0.200973332], [0.311523676, -0.200973332], [0.364857197, -0.200973332], [0.404857159, -0.174306691], [0.404857159, -0.120973349], [0.364857197, -0.0943067074], [0.318190336, -0.0943067074], [0.258190393, -0.0943067074], [0.198190451, -0.100973368], [0.151523829, -0.114306688], [0.0981903076, -0.127640069], [0.0515236855, -0.134306729], [-0.00180959702, -0.134306729], [-0.0484762192, -0.134306729], [-0.0551428795, -0.0809733868], [-0.0551428795, -0.0276400447], [-0.0551428795, 0.0190266371], [-0.0551428795, 0.0856932998], [-0.0551428795, 0.139026642], [-0.0551428795, 0.192359984], [-0.0551428795, 0.245693326], [-0.0551428795, 0.292360008], [-0.0551428795, 0.33902663], [-0.0618095398, 0.385693312], [-0.088476181, 0.432359993], [-0.135143042, 0.425693303]]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [3.77307701, -0.842271328]; geomID = 484033; entityID = 706; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.930999994, 0.25999999, 0.00300000003, 1.0]; controllerAcc = 10.8000002; zDepth = 44.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[-0.0397434235, 0.188937783], [-0.0397434235, 0.128937781], [-0.0397434235, 0.0822711587], [-0.0397434235, 0.0289378166], [-0.0397434235, -0.0377288461], [-0.0397434235, -0.104395509], [-0.0397434235, -0.151062191], [0.0069231987, -0.177728891], [0.0469231606, -0.14439553], [0.0469231606, -0.0843955278], [0.0469231606, -0.0310621858], [0.0402565002, 0.015604496], [0.0335898399, 0.0622711182], [0.0335898399, 0.1089378], [0.0335898399, 0.155604482], [-0.00641012192, 0.182271123]]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [3.78597355, -0.499749392]; geomID = 487568; entityID = 707; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.213, 0.91900003, 0.683000028, 1.0]; controllerAcc = 10.8000002; zDepth = 45.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[0.000693321228, 0.0330825448], [-0.0393066406, 0.00641587377], [-0.0593066216, -0.0469174683], [-0.0126399994, -0.0535841286], [0.0340266228, -0.0202507675], [0.0473599434, 0.0264158845], [0.0340266228, 0.0730825365], [-0.00597333908, 0.0397492051]]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [4.12556362, -0.856085777]; geomID = 509934; entityID = 710; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.680000007, 0.419999987, 0.760999978, 1.0]; controllerAcc = 10.8000002; zDepth = 46.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[0.0211033821, 0.436085582], [0.0211033821, 0.376085579], [0.0211033821, 0.329418898], [0.0211033821, 0.282752275], [0.0211033821, 0.229418933], [0.0211033821, 0.182752252], [0.0211033821, 0.13608557], [0.0211033821, 0.0894188881], [-0.0255632401, 0.0694189072], [-0.0788965225, 0.0560855865], [-0.125563145, 0.0494189262], [-0.165563345, 0.00275224447], [-0.185563326, -0.0572477579], [-0.185563326, -0.10391444], [-0.185563326, -0.157247782], [-0.165563345, -0.210581064], [-0.138896704, -0.250581145], [-0.0988965034, -0.277247787], [-0.045563221, -0.277247787], [0.00110340118, -0.277247787], [0.041103363, -0.250581145], [0.0744366646, -0.210581064], [0.101103306, -0.130581081], [0.121103287, -0.0839143991], [0.134436607, -0.0305810571], [0.141103268, 0.0360856056], [0.141103268, 0.0827522278], [0.141103268, 0.13608557], [0.134436607, 0.189418912], [0.121103287, 0.262752235], [0.107769966, 0.309418917], [0.0944366455, 0.369418919], [0.0944366455, 0.429418921], [0.0477700233, 0.442752272]]; 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controllerAcc = 10.8000002; zDepth = 69.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.30454445 }; Scene.addCircle { pos = [-3.22000003, -0.300000131]; geomID = 834276; entityID = 837; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.0926163793; collideSet = 1; density = 2.0; color = [0.577000022, 0.119999997, 0.832000017, 1.0]; controllerAcc = 10.8000002; zDepth = 70.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.04271996 }; Scene.addCircle { pos = [-3.37999988, -1.27333367]; geomID = 834990; entityID = 848; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.125786394; collideSet = 1; density = 2.0; color = [0.0649999976, 0.00300000003, 0.873000026, 1.0]; controllerAcc = 10.8000002; zDepth = 71.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.01219749 }; Scene.addBox { pos = [-3.59666657, -0.666666865]; geomID = 837366; entityID = 849; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.840089738, 0.490526795, 0.335577756, 1.0]; controllerAcc = 10.8000002; zDepth = 72.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.086666584, 0.413333327]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-2.78999996, -0.830000162]; geomID = 838469; entityID = 850; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.198742792, 0.591558039, 0.93455869, 1.0]; controllerAcc = 10.8000002; zDepth = 73.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.180000067, 0.180000007]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-3.00666666, -1.47000027]; geomID = 839933; entityID = 851; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.262706518, 0.618720114, 0.606828988, 1.0]; controllerAcc = 10.8000002; zDepth = 74.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.359999895, 0.153333306]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-2.75999975, -1.15333354]; geomID = 840884; entityID = 852; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.396963716, 0.628357649, 0.814127326, 1.0]; controllerAcc = 10.8000002; zDepth = 75.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.133333445, 0.25333333]; friction = 0.5; angle = 0.0 }; Scene.addCircle { pos = [-3.48000002, -0.840000093]; geomID = 843685; entityID = 879; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.0984321088; collideSet = 1; density = 2.0; color = [0.99000001, 0.184, 0.523999989, 1.0]; controllerAcc = 10.8000002; zDepth = 76.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -2.06473732 }; Scene.addCircle { pos = [-3.3933332, -1.0066669]; geomID = 844643; entityID = 887; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.0754246488; collideSet = 1; density = 2.0; color = [0.912, 0.0340000018, 0.791999996, 1.0]; controllerAcc = 10.8000002; zDepth = 77.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.785398185 }; Scene.addCircle { pos = [-3.12666655, -0.420000166]; geomID = 845356; entityID = 897; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.0970680937; collideSet = 1; density = 2.0; color = [0.584999979, 0.58099997, 0.632000029, 1.0]; controllerAcc = 10.8000002; zDepth = 78.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.2924968 }; Scene.addBox { pos = [-3.19000006, -0.00666695694]; geomID = 847827; entityID = 898; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.57398212, 0.938867807, 0.888220251, 1.0]; controllerAcc = 10.8000002; zDepth = 79.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.24666667, 0.200000018]; friction = 0.5; angle = -0.700348258 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0147394761, 0.00222949591]; distanceLimit = +inf; entityID = 584; geom1pos = [0.0133334948, -1.25333357]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 2.0; geom0 = 211612; motor = false; motorTorque = 100.0; geom1 = 0 }; Scene.addHinge { motorSpeed = 36.3663254; ccw = false; autoBrake = false; geom0pos = [0.0147394761, 0.00222949591]; distanceLimit = +inf; entityID = 585; geom1pos = [0.0133334948, -1.25333357]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 3.0; geom0 = 211612; motor = true; motorTorque = +inf; geom1 = 0 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0, -0.159999967]; distanceLimit = +inf; entityID = 595; geom1pos = [-0.0779706016, -0.308155388]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 5.0; geom0 = 282316; motor = false; motorTorque = 100.0; geom1 = 211612 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [-0.123333365, 0.00333333015]; distanceLimit = +inf; entityID = 597; geom1pos = [-0.318496913, 0.0977077782]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 7.0; geom0 = 283434; motor = false; motorTorque = 100.0; geom1 = 211612 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.126666695, 0.00333344936]; distanceLimit = +inf; entityID = 599; geom1pos = [0.331784159, -0.124456033]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 9.0; geom0 = 285033; motor = false; motorTorque = 100.0; geom1 = 211612 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.00666666683, 0.100000024]; distanceLimit = +inf; entityID = 601; geom1pos = [0.104619935, 0.32611987]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.150481954; zDepth = 11.0; geom0 = 286652; motor = false; motorTorque = 100.0; geom1 = 211612 }; Scene.addFixjoint { geom0pos = [-0.0966665745, 0.00999999046]; entityID = 632; geom1pos = [-0.0699999332, 0.0800000429]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.150481954; zDepth = 18.0; geom0 = 412889; geom1 = 387340 }; Scene.addFixjoint { geom0pos = [0.0700001717, 0.00333333015]; entityID = 633; geom1pos = [0.0966668129, 0.0733333826]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.150481954; zDepth = 19.0; geom0 = 412889; geom1 = 387340 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [-0.139999866, -0.686666667]; distanceLimit = +inf; entityID = 675; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 22.0; geom0 = 429575; motor = false; motorTorque = 100.0; chainNr = 0; geom1 = 439678 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.090288721, -5.91090341e-08]; distanceLimit = +inf; entityID = 677; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 24.0; geom0 = 439678; motor = false; motorTorque = 100.0; chainNr = 2; geom1 = 439756 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902887657, -2.02136619e-08]; distanceLimit = +inf; entityID = 679; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 26.0; geom0 = 439756; motor = false; motorTorque = 100.0; chainNr = 4; geom1 = 439844 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902887508, 3.13847863e-08]; distanceLimit = +inf; entityID = 681; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 28.0; geom0 = 439844; motor = false; motorTorque = 100.0; chainNr = 6; geom1 = 439892 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902888253, -1.20792592e-07]; distanceLimit = +inf; entityID = 683; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 30.0; geom0 = 439892; motor = false; motorTorque = 100.0; chainNr = 8; geom1 = 440100 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902885646, 1.28696172e-07]; distanceLimit = +inf; entityID = 685; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 32.0; geom0 = 440100; motor = false; motorTorque = 100.0; chainNr = 10; geom1 = 440156 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902888104, -4.18523065e-08]; distanceLimit = +inf; entityID = 687; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 34.0; geom0 = 440156; motor = false; motorTorque = 100.0; chainNr = 12; geom1 = 440261 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902886689, 1.27567375e-07]; distanceLimit = +inf; entityID = 689; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 36.0; geom0 = 440261; motor = false; motorTorque = 100.0; chainNr = 14; geom1 = 440373 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902887434, -3.45689202e-08]; distanceLimit = +inf; entityID = 691; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 38.0; geom0 = 440373; motor = false; motorTorque = 100.0; chainNr = 16; geom1 = 440458 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902887732, 1.70032379e-08]; distanceLimit = +inf; entityID = 693; geom1pos = [-0.090288721, 0.0]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 40.0; geom0 = 440458; motor = false; motorTorque = 100.0; chainNr = 18; geom1 = 440674 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.0902887508, -1.65848178e-07]; distanceLimit = +inf; entityID = 695; geom1pos = [0.119999886, -0.710000038]; color = [0.374000013, 0.180999994, 0.310000002, 1.0]; impulseLimit = +inf; chain = 5; size = 0.0677165389; zDepth = 42.0; geom0 = 440674; motor = false; motorTorque = 100.0; chainNr = 20; geom1 = 430888 }; Scene.addGroup { name = "selected"; entityIDs = [898] }