/* Arduino Christmas Songs Based on a project and code by Dipto Pratyaksa, updated on 31/3/13 Modified for Christmas by Joshi, on Dec 17th, 2017. Modified for use in the ultimate singing and flashhing Christmas sweater by Nanik Adnani, on Dec 20th, 2018. */ /*This defines all the notes, originally it was in a seperate library, * but I failed to download it properly */ #define NOTE_B0 31 #define NOTE_C1 33 #define NOTE_CS1 35 #define NOTE_D1 37 #define NOTE_DS1 39 #define NOTE_E1 41 #define NOTE_F1 44 #define NOTE_FS1 46 #define NOTE_G1 49 #define NOTE_GS1 52 #define NOTE_A1 55 #define NOTE_AS1 58 #define NOTE_B1 62 #define NOTE_C2 65 #define NOTE_CS2 69 #define NOTE_D2 73 #define NOTE_DS2 78 #define NOTE_E2 82 #define NOTE_F2 87 #define NOTE_FS2 93 #define NOTE_G2 98 #define NOTE_GS2 104 #define NOTE_A2 110 #define NOTE_AS2 117 #define NOTE_B2 123 #define NOTE_C3 131 #define NOTE_CS3 139 #define NOTE_D3 147 #define NOTE_DS3 156 #define NOTE_E3 165 #define NOTE_F3 175 #define NOTE_FS3 185 #define NOTE_G3 196 #define NOTE_GS3 208 #define NOTE_A3 220 #define NOTE_AS3 233 #define NOTE_B3 247 #define NOTE_C4 262 #define NOTE_CS4 277 #define NOTE_D4 294 #define NOTE_DS4 311 #define NOTE_E4 330 #define NOTE_F4 349 #define NOTE_FS4 370 #define NOTE_G4 392 #define NOTE_GS4 415 #define NOTE_A4 440 #define NOTE_AS4 466 #define NOTE_B4 494 #define NOTE_C5 523 #define NOTE_CS5 554 #define NOTE_D5 587 #define NOTE_DS5 622 #define NOTE_E5 659 #define NOTE_F5 698 #define NOTE_FS5 740 #define NOTE_G5 784 #define NOTE_GS5 831 #define NOTE_A5 880 #define NOTE_AS5 932 #define NOTE_B5 988 #define NOTE_C6 1047 #define NOTE_CS6 1109 #define NOTE_D6 1175 #define NOTE_DS6 1245 #define NOTE_E6 1319 #define NOTE_F6 1397 #define NOTE_FS6 1480 #define NOTE_G6 1568 #define NOTE_GS6 1661 #define NOTE_A6 1760 #define NOTE_AS6 1865 #define NOTE_B6 1976 #define NOTE_C7 2093 #define NOTE_CS7 2217 #define NOTE_D7 2349 #define NOTE_DS7 2489 #define NOTE_E7 2637 #define NOTE_F7 2794 #define NOTE_FS7 2960 #define NOTE_G7 3136 #define NOTE_GS7 3322 #define NOTE_A7 3520 #define NOTE_AS7 3729 #define NOTE_B7 3951 #define NOTE_C8 4186 #define NOTE_CS8 4435 #define NOTE_D8 4699 #define NOTE_DS8 4978 #define melodyPin 13 // Jingle Bells int melody[] = { NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_G5, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_D5, NOTE_D5, NOTE_E5, NOTE_D5, NOTE_G5 }; int tempo[] = { 8, 8, 4, 8, 8, 4, 8, 8, 8, 8, 2, 8, 8, 8, 8, 8, 8, 8, 16, 16, 8, 8, 8, 8, 4, 4 }; // We wish you a merry Christmas int wish_melody[] = { NOTE_B3, NOTE_F4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_E4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_G4, NOTE_G4, NOTE_A4, NOTE_G4, NOTE_F4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_A4, NOTE_A4, NOTE_B4, NOTE_A4, NOTE_G4, NOTE_F4, NOTE_D4, NOTE_G3, NOTE_G3, NOTE_D4, NOTE_G4, NOTE_E4, NOTE_F4 }; int wish_tempo[] = { 4, 4, 8, 8, 8, 8, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 8, 8, 4, 4, 4, 2 }; // Santa Claus is coming to town int santa_melody[] = { NOTE_G4, NOTE_E4, NOTE_F4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, NOTE_C5, NOTE_E4, NOTE_F4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_A4, NOTE_G4, NOTE_F4, NOTE_F4, NOTE_E4, NOTE_G4, NOTE_C4, NOTE_E4, NOTE_D4, NOTE_F4, NOTE_B3, NOTE_C4 }; int santa_tempo[] = { 8, 8, 8, 4, 4, 4, 8, 8, 4, 4, 4, 8, 8, 4, 4, 4, 8, 8, 4, 2, 4, 4, 4, 4, 4, 2, 4, 1 }; int switchOne = 0; int switchTwo = 0; int switchThree = 0; void setup(void) { pinMode(13, OUTPUT); // Buzzer pinMode(10, OUTPUT); // Led indicator when singing a note pinMode(2, INPUT); //button 1 pinMode(5, INPUT); //button 2 pinMode(8, INPUT); //button 3 } //reads the input and tells the arduino which song to play void loop() { digitalWrite(10, HIGH); switchOne = digitalRead(2); switchTwo = digitalRead(5); switchThree = digitalRead(8); if (switchOne == HIGH) { sing(1); } else if (switchTwo == HIGH) { sing(2); } else if (switchThree == HIGH) { sing(3); } } int song = 0; void sing(int s) { // iterate over the notes of the melody: song = s; if (song == 3) { Serial.println(" 'We wish you a Merry Christmas'"); int size = sizeof(wish_melody) / sizeof(int); for (int thisNote = 0; thisNote < size; thisNote++) { // to calculate the note duration, take one second // divided by the note type. //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. int noteDuration = 1000 / wish_tempo[thisNote]; digitalWrite(10, LOW);// this blinks the LED with the music buzz(melodyPin, wish_melody[thisNote], noteDuration); digitalWrite(10, HIGH); // to distinguish the notes, set a minimum time between them. // the note's duration + 30% seems to work well: int pauseBetweenNotes = noteDuration * 1.30; delay(pauseBetweenNotes); // stop the tone playing: buzz(melodyPin, 0, noteDuration); } } else if (song == 2) { Serial.println(" 'Santa Claus is coming to town'"); int size = sizeof(santa_melody) / sizeof(int); for (int thisNote = 0; thisNote < size; thisNote++) { // to calculate the note duration, take one second // divided by the note type. //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. int noteDuration = 900 / santa_tempo[thisNote]; digitalWrite(10, LOW); //this blinks the LED with the music buzz(melodyPin, santa_melody[thisNote], noteDuration); digitalWrite(10, HIGH); // to distinguish the notes, set a minimum time between them. // the note's duration + 30% seems to work well: int pauseBetweenNotes = noteDuration * 1.30; delay(pauseBetweenNotes); // stop the tone playing: buzz(melodyPin, 0, noteDuration); } } else { Serial.println(" 'Jingle Bells'"); int size = sizeof(melody) / sizeof(int); for (int thisNote = 0; thisNote < size; thisNote++) { // to calculate the note duration, take one second // divided by the note type. //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. int noteDuration = 1000 / tempo[thisNote]; digitalWrite(10, LOW); //this blinks the LED with the music buzz(melodyPin, melody[thisNote], noteDuration); digitalWrite(10, HIGH); // to distinguish the notes, set a minimum time between them. // the note's duration + 30% seems to work well: int pauseBetweenNotes = noteDuration * 1.30; delay(pauseBetweenNotes); // stop the tone playing: buzz(melodyPin, 0, noteDuration); } } } void buzz(int targetPin, long frequency, long length) { digitalWrite(13, HIGH); long delayValue = 1000000 / frequency / 2; // calculate the delay value between transitions //// 1 second's worth of microseconds, divided by the frequency, then split in half since //// there are two phases to each cycle long numCycles = frequency * length / 1000; // calculate the number of cycles for proper timing //// multiply frequency, which is really cycles per second, by the number of seconds to //// get the total number of cycles to produce for (long i = 0; i < numCycles; i++) { // for the calculated length of time... digitalWrite(targetPin, HIGH); // write the buzzer pin high to push out the diaphram delayMicroseconds(delayValue); // wait for the calculated delay value digitalWrite(targetPin, LOW); // write the buzzer pin low to pull back the diaphram delayMicroseconds(delayValue); // wait again or the calculated delay value } digitalWrite(13, LOW); }