class waypointClass { public: waypointClass(float pLong = 0, float pLat = 0) { fLong = pLong; fLat = pLat; } float getLat(void) {return fLat;} float getLong(void) {return fLong;} private: float fLong, fLat; }; // waypointClass // usage as array: //waypointClass myWaypoints[4] = {waypointClass(1,2), waypointClass(2,3), waypointClass(4,5), waypointClass() };