// Phun scene created by Phun beta 4.22 FileInfo.title = "Worlds biggest phun cannon"; FileInfo.description = "A huge cannon."; FileInfo.version = 2; Sim.gravity = [0.0, -9.80000019]; Sim.gravitySwitch = true; Sim.airSwitch = true; Sim.airFrictionLinear = 0.00999999978; Sim.airFrictionQuadratic = 0.0; Sim.rotFrictionLinear = 0.00999999978; Sim.airDensity = 0.00999999978; Sim.timeFactor = 5.0; App.borders = true; App.waterColor = [0.100000024, 0.100000024, 1.0, 0.699999988]; Scene.Camera.pan = [2050.52856, 136.802948]; Scene.Camera.zoom = 2.27357531; App.Background.cloudOpacity = 0.899999976; App.Background.drawClouds = true; App.Background.skyColor = [0.299999952, 0.400000066, 1.0, 1.0]; App.fadeColor = [0.0, 0.0, 0.0]; Scene.addBox { pos = [-1176.51147, -0.170447126]; geomID = 892826; entityID = 895; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 0.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.133484483, 0.684833169]; friction = 0.5; angle = -0.00654085074 }; Scene.addBox { pos = [-1173.99048, -0.199671373]; geomID = 892827; entityID = 896; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 100.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 1.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.133484483, 0.684833169]; friction = 0.5; angle = -0.00654085074 }; Scene.addBox { pos = [-15.0826054, -0.702254057]; geomID = 892828; entityID = 897; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.430000007, 0.00100000005, 0.847000003, 1.0]; controllerAcc = 10.8000002; zDepth = 2.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00378930569, 0.00252616405]; friction = 0.5; angle = 1.57081139 }; Scene.addCircle { pos = [-1176.50598, -0.494646132]; geomID = 892829; entityID = 898; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.21324192; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 3.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 2.93027306 }; Scene.addCircle { pos = [-1173.99072, -0.490922779]; geomID = 892830; entityID = 899; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.21324192; collideSet = 1; density = 100.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 4.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 2.53929591 }; Scene.addPlane { geomID = 892831; entityID = 900; body = 0; color = [0.0, 0.0, 0.0, 1.0]; heteroCollide = false; friction = 0.5; pos = [-2.23724103, -0.703026175]; restitution = 0.5; zDepth = 7.0; collideWater = true; collideSet = -1; angle = 1.57079637 }; Scene.addBox { pos = [316.004211, -0.701812983]; geomID = 892832; entityID = 901; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 8.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00464248657, 0.255361974]; friction = 0.5; angle = 1.57079649 }; Scene.addBox { pos = [-191.020615, -0.975621402]; geomID = 892833; entityID = 902; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.980000019, 0.850000024, 1.0, 1.0]; controllerAcc = 10.8000002; zDepth = 9.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [3.03952026, 0.355688691]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-191.958344, -0.975621462]; geomID = 892834; entityID = 903; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 10.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.388031006, 0.226347446]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-190.60025, -0.991789103]; geomID = 892835; entityID = 904; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 11.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.388015747, 0.194012105]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-189.840378, -0.975621462]; geomID = 892836; entityID = 905; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 12.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.420349121, 0.226347446]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-191.279297, -0.978473067]; geomID = 892837; entityID = 906; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 13.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.388015747, 0.226347387]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-192.701157, -0.152750254]; geomID = 892838; entityID = 907; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 14.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; size = [0.218170166, 1.28784204]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [-191.43103, -0.320131123]; geomID = 892839; entityID = 908; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 15.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[-1.13970399, 0.610549331], [-1.14124513, 0.445971072], [-1.14280152, 0.281392843], [-1.14435792, 0.116814598], [-1.14591432, -0.0477636456], [-1.14745545, -0.21234189], [-1.14901185, -0.376920164], [-0.977197826, -0.377984524], [-0.80539912, -0.379048944], [-0.633585155, -0.380113304], [-0.461771131, -0.381177723], [-0.289972425, -0.382242084], [-0.118158452, -0.383306444], [0.0536555089, -0.384370863], [0.225454226, -0.385435224], [0.397268176, -0.386499643], [0.569082081, -0.387564003], [0.740880787, -0.388628364], [0.912694752, -0.389692783], [1.0844934, -0.390757143], [1.25630736, -0.391821563], [1.42812133, -0.392885923], [1.59992003, -0.393950284], [1.771734, -0.395014703], [1.94354796, -0.396079063], [2.11534667, -0.397143483], [2.28716063, -0.398207843], [2.12404418, -0.342334747], [1.96094298, -0.286461651], [1.79782653, -0.230588481], [1.63472533, -0.174715385], [1.47160888, -0.118842274], [1.30850768, -0.0629691482], [1.14539123, -0.00709605217], [0.98227483, 0.0487770587], [0.819173634, 0.10465017], [0.656057179, 0.160523266], [0.492956042, 0.216396406], [0.329839587, 0.272269517], [0.166738406, 0.328142613], [0.00362194399, 0.384015739], [-0.159494504, 0.439888835], [-0.322595716, 0.495761961], [-0.485712171, 0.551635087], [-0.648813426, 0.607508183], [-0.811929882, 0.663381338], [-0.975031078, 0.719254375], [-1.13814759, 0.77512753]]; friction = 0.5; angle = 0.00619516103 }; Scene.addBox { pos = [-250.276825, 0.341177642]; geomID = 892840; entityID = 909; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 9.99999975e-05; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 16.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.0; heteroCollide = false; size = [0.512008667, 2.09067035]; friction = 0.5; angle = -6.19579112e-07 }; Scene.addBox { pos = [-250.378143, 3.23771048]; geomID = 892841; entityID = 910; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [1.0, 1.0, 1.0, 1.0]; controllerAcc = 10.8000002; zDepth = 17.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.629348755, 0.458667517]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.612823, 3.40837717]; geomID = 892842; entityID = 911; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 18.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.138656616, 0.0959999561]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.388824, 3.40837717]; geomID = 892843; entityID = 912; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 19.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.117324829, 0.0959999561]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.164825, 3.41371059]; geomID = 892844; entityID = 913; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 20.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.138656616, 0.0853333473]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.287476, 3.30171061]; geomID = 892845; entityID = 914; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 21.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.128005981, 0.138666868]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.506149, 3.30171061]; geomID = 892846; entityID = 915; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 22.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.160003662, 0.117333651]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.644821, 3.17904377]; geomID = 892847; entityID = 916; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 23.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.117340088, 0.106666803]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.39415, 3.20037699]; geomID = 892848; entityID = 917; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 24.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.106658936, 0.0853333473]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.148819, 3.18437696]; geomID = 892849; entityID = 918; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 25.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.127990723, 0.117333412]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.500824, 3.07771015]; geomID = 892850; entityID = 919; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 26.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.170669556, 0.0960001945]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.303482, 3.07771015]; geomID = 892851; entityID = 920; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 27.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.138671875, 0.0960001945]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.587097, 2.20094633]; geomID = 892852; entityID = 921; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 28.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.218154907, 1.63267398]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.615265, 3.57323718]; geomID = 892853; entityID = 922; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 29.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.147781372, 0.182971954]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-250.62262, 0.337929845]; geomID = 892854; entityID = 923; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 30.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.161849976, 2.09010434]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [655.677002, -0.327787966]; geomID = 892855; entityID = 924; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 31.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[5.44267368, -0.423524946], [5.29136753, -0.251108915], [5.14006138, -0.0786928907], [4.98875523, 0.0937231109], [4.83744907, 0.26613909], [4.73893833, 0.26613909], [4.58409214, 0.26613909], [4.47148228, 0.26613909], [4.35893345, 0.26613909], [4.24632359, 0.26613909], [4.13371372, 0.26613909], [3.89769077, 0.266680419], [3.66166782, 0.267221779], [3.42564487, 0.267763108], [3.18962193, 0.268304437], [2.95359898, 0.268845767], [2.71757603, 0.269387126], [2.48155308, 0.269928455], [2.24553013, 0.270469785], [2.00950718, 0.271011144], [1.77348423, 0.271552473], [1.53746128, 0.272093803], [1.30143833, 0.272635132], [1.06541538, 0.273176491], [0.829392552, 0.273717821], [0.593369603, 0.27425915], [0.357346654, 0.274800509], [0.121323667, 0.275341839], [-0.114699282, 0.275883168], [-0.350722194, 0.276424497], [-0.586745143, 0.276965857], [-0.822768092, 0.277507186], [-1.05879116, 0.278048515], [-1.29481411, 0.278589845], [-1.53083706, 0.279131204], [-1.76686001, 0.279672533], [-2.00288296, 0.280213863], [-2.16474819, 0.406886846], [-2.32661343, 0.533559859], [-2.48847866, 0.660232902], [-2.65034389, 0.786905885], [-2.86549282, 0.786905885], [-3.08064175, 0.786905885], [-3.29579067, 0.786905885], [-3.51087856, 0.786905885], [-3.72602749, 0.786905885], [-3.94117641, 0.786905885], [-4.15632534, 0.786905885], [-4.16572475, 0.587513208], [-4.17512417, 0.388120502], [-4.18452358, 0.188727871], [-4.19386196, -0.0106648291], [-4.20326138, -0.210057437], [-4.21266079, -0.409450144], [-3.97749233, -0.409793407], [-3.74238491, -0.410136729], [-3.50721645, -0.410479993], [-3.272048, -0.410823315], [-3.03687954, -0.411166579], [-2.80177212, -0.411509842], [-2.56660366, -0.411853164], [-2.3314352, -0.412196428], [-2.09626675, -0.41253975], [-1.86115932, -0.412883013], [-1.62599087, -0.413226336], [-1.39082241, -0.413569599], [-1.15565395, -0.413912863], [-0.920546412, -0.414256185], [-0.685377955, -0.414599448], [-0.450209498, -0.414942771], [-0.215102121, -0.415286034], [0.0200663414, -0.415629297], [0.255234838, -0.41597262], [0.490403295, -0.416315883], [0.725510716, -0.416659206], [0.960679173, -0.417002469], [1.19584751, -0.417345792], [1.43101597, -0.417689055], [1.66612339, -0.418032318], [1.90129185, -0.418375641], [2.1364603, -0.418718904], [2.37156773, -0.419062227], [2.60673618, -0.41940549], [2.84190464, -0.419748753], [3.0770731, -0.420092076], [3.31218052, -0.420435339], [3.54734898, -0.420778662], [3.78251743, -0.421121925], [4.01768589, -0.421465248], [4.25279331, -0.421808511], [4.48796177, -0.422151774], [4.72313023, -0.422495097], [4.95829868, -0.42283836], [5.19340611, -0.423181683], [5.42857456, -0.423524946]]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [-184.260452, -0.676363945]; geomID = 892856; entityID = 925; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.248999998, 0.381000012, 0.147, 1.0]; controllerAcc = 10.8000002; zDepth = 32.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [16.6633911, 0.000693082809]; friction = 0.5; angle = -0.00329225324 }; Scene.addBox { pos = [785.865295, -0.598727822]; geomID = 892857; entityID = 926; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.783999979, 0.156000003, 0.921000004, 1.0]; controllerAcc = 10.8000002; zDepth = 33.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [16.9738846, 0.210771725]; friction = 0.5; angle = 4.31687681e-08 }; Scene.addBox { pos = [1113.63159, -0.43386355]; geomID = 892858; entityID = 927; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.603999972, 0.0359999985, 0.708000004, 1.0]; controllerAcc = 10.8000002; zDepth = 34.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [5.00852966, 0.540471554]; friction = 0.5; angle = -3.1415925 }; Scene.addBox { pos = [-1175.26697, 0.166092038]; geomID = 892859; entityID = 928; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 35.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [3.4694519, 0.844486594]; friction = 0.5; angle = -0.00811207946 }; Scene.addBox { pos = [-1176.56958, 0.805995107]; geomID = 892860; entityID = 929; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 38.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [6.09115601, 0.46560657]; friction = 0.5; angle = -0.00811207946 }; Scene.addBox { pos = [-1176.56494, 1.38184571]; geomID = 892861; entityID = 930; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 39.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [6.08813477, 0.46560657]; friction = 0.5; angle = -0.00811207946 }; Scene.addBox { pos = [-1173.74194, 1.11387873]; geomID = 892862; entityID = 931; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 174; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 40.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.441101074, 0.808685064]; friction = 0.5; angle = -0.00811207946 }; Scene.addBox { pos = [-1179.44971, 1.67783904]; geomID = 892863; entityID = 932; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 47.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0835571289, 0.0928589106]; friction = 0.5; angle = -1.5768075 }; Scene.addBox { pos = [-189.759415, -0.70155406]; geomID = 892864; entityID = 933; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 52.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.133728027, 0.0738925934]; friction = 0.5; angle = -2.94823623 }; Scene.addBox { pos = [296.828308, 76.2687149]; geomID = 892865; entityID = 934; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 53.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [1061.40015, 76.2687073]; geomID = 892866; entityID = 935; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 54.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [1826.63953, 76.268692]; geomID = 892867; entityID = 936; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 55.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [1826.58789, 170.276413]; geomID = 892868; entityID = 937; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 56.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = -0.00326719182 }; Scene.addBox { pos = [1061.78296, 170.268799]; geomID = 892869; entityID = 938; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 57.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [297.021851, 170.268784]; geomID = 892870; entityID = 939; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 58.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [765.333374, 77.3333435]; friction = 0.5; angle = 0.0 }; Scene.addBox { pos = [2187.16064, 123.268753]; geomID = 892871; entityID = 940; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.00600000005, 0.00400000019, 1.0]; controllerAcc = 10.8000002; zDepth = 59.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [44.666748, 170.0]; friction = 0.5; angle = 0.0 }; Scene.addPolygon { pos = [2150.15527, 123.301506]; geomID = 892872; entityID = 941; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 60.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; vecs = [[13.6069355, 8.04774952], [0.11071004, 8.20697212], [-13.3855152, 8.36619568], [-14.2852592, 8.37680435], [-14.2921696, 7.8638711], [-14.3959684, 0.169830501], [-14.4997673, -7.52420187], [-14.5066776, -8.03713512], [-13.6069336, -8.04775143], [-0.110708281, -8.20697403], [13.3855171, -8.36618996], [14.2852612, -8.37680626], [14.2921715, -7.863873], [14.3959703, -0.169832766], [14.4997692, 7.52420759], [14.5066795, 8.03714085]]; friction = 0.5; angle = 3.12687969 }; Scene.addBox { pos = [2032.16968, 36.5811043]; geomID = 892873; entityID = 942; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 63.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [353.333374, 53.3333359]; friction = 0.5; angle = 0.0 }; Scene.addCircle { pos = [1860.8363, 15.9144135]; geomID = 892874; entityID = 943; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; radius = 18.3060398; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 64.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.992894351 }; Scene.addCircle { pos = [2199.40894, 15.2471962]; geomID = 892875; entityID = 944; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 0; radius = 18.3060398; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 65.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -0.992894351 }; Scene.addCircle { pos = [2115.09961, 122.534683]; geomID = 892876; entityID = 945; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 7.60034513; collideSet = 1; density = 0.0112201851; color = [0.00100000005, 0.00800000038, 0.0109999999, 1.0]; controllerAcc = 10.8000002; zDepth = 68.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = 2.31772637 }; Scene.addCircle { pos = [32878.6484, 1.60365951]; geomID = 892886; entityID = 955; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 2.30637002; collideSet = 1; density = 2.0; color = [0.0240000002, 0.023, 0.00499999989, 1.0]; controllerAcc = 10.8000002; zDepth = 71.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.91450977 }; Scene.addCircle { pos = [7932.26221, 1.53987956]; geomID = 892887; entityID = 956; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 2.24373841; collideSet = 1; density = 2.0; color = [0.0, 0.0, 0.0, 1.0]; controllerAcc = 10.8000002; zDepth = 72.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; friction = 0.5; angle = -1.15680301 }; Scene.addHinge { entityID = 957; geom0pos = [0.000152675333, 0.000615836354]; buttonForward = "right"; buttonBrake = "b"; distanceLimit = +inf; buttonBack = "left"; geom1pos = [0.00116673601, -0.291649193]; color = [0.5, 0.5, 0.5, 1.0]; motorTorque = +inf; zDepth = 5.0; motor = true; autoBrake = true; ccw = false; impulseLimit = +inf; motorSpeed = 93.2221222; size = 0.120385684; geom0 = 892830; geom1 = 892827 }; Scene.addHinge { entityID = 958; geom0pos = [3.10663992e-08, -1.42192675e-08]; buttonForward = "right"; buttonBrake = "b"; distanceLimit = +inf; buttonBack = "left"; geom1pos = [0.00752460957, -0.324155509]; color = [0.5, 0.5, 0.5, 1.0]; motorTorque = +inf; zDepth = 6.0; motor = true; autoBrake = true; ccw = false; impulseLimit = +inf; motorSpeed = 93.2221222; size = 0.120385684; geom0 = 892829; geom1 = 892826 }; Scene.addFixjoint { geom0pos = [-1.25616455, -0.394093722]; entityID = 959; geom1pos = [-0.0144075397, -0.0474916883]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.158849984; zDepth = 36.0; geom0 = 892859; geom1 = 892826 }; Scene.addFixjoint { geom0pos = [1.27731323, -0.38001895]; entityID = 960; geom1pos = [-0.00199845992, -0.0246641748]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.158849984; zDepth = 37.0; geom0 = 892859; geom1 = 892827 }; Scene.addFixjoint { geom0pos = [0.714325309, -0.20829767]; entityID = 961; geom1pos = [-1.52142334, 0.421052396]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 41.0; geom0 = 892860; geom1 = 892859 }; Scene.addFixjoint { geom0pos = [2.94044971, -0.208297729]; entityID = 962; geom1pos = [1.59078979, 0.421052396]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 42.0; geom0 = 892860; geom1 = 892859 }; Scene.addFixjoint { geom0pos = [-0.0857543945, -0.281814516]; entityID = 963; geom1pos = [2.82652521, 0.0490111709]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 43.0; geom0 = 892862; geom1 = 892860 }; Scene.addFixjoint { geom0pos = [0.147033691, -0.245056093]; entityID = 964; geom1pos = [2.99303532, 0.0857695937]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 44.0; geom0 = 892862; geom1 = 892860 }; Scene.addFixjoint { geom0pos = [-0.122528076, 0.306320071]; entityID = 965; geom1pos = [2.79990888, 0.0612639189]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 45.0; geom0 = 892862; geom1 = 892861 }; Scene.addFixjoint { geom0pos = [0.134796143, 0.294067264]; entityID = 966; geom1pos = [2.98387814, 0.0490111113]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.276573896; zDepth = 46.0; geom0 = 892862; geom1 = 892861 }; Scene.addSpring { dampingFactor = 0.100000001; length = 0.0696440935; geom0pos = [-0.0231933594, 0.0185717344]; entityID = 967; geom1pos = [-3.02870083, -0.195518732]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.104801908; strengthFactor = 0.0500000007; zDepth = 48.0; geom0 = 892863; geom1 = 892861 }; Scene.addSpring { dampingFactor = 0.100000001; length = 0.0883394256; geom0pos = [-0.022373192, -0.0023127147]; entityID = 968; geom1pos = [-3.02578878, 0.201452404]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.104801908; strengthFactor = 0.0500000007; zDepth = 49.0; geom0 = 892863; geom1 = 892860 }; Scene.addSpring { dampingFactor = 0.100000001; length = 0.0790662095; geom0pos = [0.0185852051, -0.0278577805]; entityID = 969; geom1pos = [-2.99807954, 0.185359478]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.104801908; strengthFactor = 0.0500000007; zDepth = 50.0; geom0 = 892863; geom1 = 892860 }; Scene.addSpring { dampingFactor = 0.100000001; length = 0.104326122; geom0pos = [0.0230492782, 0.0229275152]; entityID = 970; geom1pos = [-2.95381784, -0.22649309]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.104801908; strengthFactor = 0.0500000007; zDepth = 51.0; geom0 = 892863; geom1 = 892861 }; Scene.addSpring { dampingFactor = 0.100000001; length = 7.27235079; geom0pos = [-382.244843, -37.6998444]; entityID = 971; geom1pos = [-13.3620081, 7.26363325]; color = [0.5, 0.5, 0.5, 1.0]; size = 1.63752699; strengthFactor = 0.0500000007; zDepth = 61.0; geom0 = 892870; geom1 = 892872 }; Scene.addSpring { dampingFactor = 0.100000001; length = 8.04834461; geom0pos = [-10.9950876, -7.34701967]; entityID = 972; geom1pos = [-379.294556, 35.044281]; color = [0.5, 0.5, 0.5, 1.0]; size = 1.63752699; strengthFactor = 0.0500000007; zDepth = 62.0; geom0 = 892872; geom1 = 892865 }; Scene.addFixjoint { geom0pos = [163.333496, 16.0]; entityID = 973; geom1pos = [8.3425293, -70.6876526]; color = [0.5, 0.5, 0.5, 1.0]; size = 15.0481958; zDepth = 66.0; geom0 = 892873; geom1 = 892871 }; Scene.addFixjoint { geom0pos = [-170.666626, 17.3333321]; entityID = 974; geom1pos = [34.8635254, -22.3542557]; color = [0.5, 0.5, 0.5, 1.0]; size = 15.0481958; zDepth = 67.0; geom0 = 892873; geom1 = 892867 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [0.461317301, -0.373411208]; distanceLimit = +inf; entityID = 976; geom1pos = [-171.394165, -21.2570782]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 8.64291859; zDepth = 69.0; geom0 = 892874; motor = false; motorTorque = 100.0; geom1 = 892873 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [1.2339021, -0.0701721981]; distanceLimit = +inf; entityID = 977; geom1pos = [167.854492, -22.4057713]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 8.64291859; zDepth = 70.0; geom0 = 892875; motor = false; motorTorque = 100.0; geom1 = 892873 }; Scene.addGroup { name = "selected"; entityIDs = [] }; Scene.addGroup { name = "tracked"; entityIDs = [945] }