#define NOTE_B0 31 #define NOTE_C1 33 #define NOTE_CS1 35 #define NOTE_D1 37 #define NOTE_DS1 39 #define NOTE_E1 41 #define NOTE_F1 44 #define NOTE_FS1 46 #define NOTE_G1 49 #define NOTE_GS1 52 #define NOTE_A1 55 #define NOTE_AS1 58 #define NOTE_B1 62 #define NOTE_C2 65 #define NOTE_CS2 69 #define NOTE_D2 73 #define NOTE_DS2 78 #define NOTE_E2 82 #define NOTE_F2 87 #define NOTE_FS2 93 #define NOTE_G2 98 #define NOTE_GS2 104 #define NOTE_A2 110 #define NOTE_AS2 117 #define NOTE_B2 123 #define NOTE_C3 131 #define NOTE_CS3 139 #define NOTE_D3 147 #define NOTE_DS3 156 #define NOTE_E3 165 #define NOTE_F3 175 #define NOTE_FS3 185 #define NOTE_G3 196 #define NOTE_GS3 208 #define NOTE_A3 220 #define NOTE_AS3 233 #define NOTE_B3 247 #define NOTE_C4 262 #define NOTE_CS4 277 #define NOTE_D4 294 #define NOTE_DS4 311 #define NOTE_E4 330 #define NOTE_F4 349 #define NOTE_FS4 370 #define NOTE_G4 392 #define NOTE_GS4 415 #define NOTE_A4 440 #define NOTE_AS4 466 #define NOTE_B4 494 #define NOTE_C5 523 #define NOTE_CS5 554 #define NOTE_D5 587 #define NOTE_DS5 622 #define NOTE_E5 659 #define NOTE_F5 698 #define NOTE_FS5 740 #define NOTE_G5 784 #define NOTE_GS5 831 #define NOTE_A5 880 #define NOTE_AS5 932 #define NOTE_B5 988 #define NOTE_C6 1047 #define NOTE_CS6 1109 #define NOTE_D6 1175 #define NOTE_DS6 1245 #define NOTE_E6 1319 #define NOTE_F6 1397 #define NOTE_FS6 1480 #define NOTE_G6 1568 #define NOTE_GS6 1661 #define NOTE_A6 1760 #define NOTE_AS6 1865 #define NOTE_B6 1976 #define NOTE_C7 2093 #define NOTE_CS7 2217 #define NOTE_D7 2349 #define NOTE_DS7 2489 #define NOTE_E7 2637 #define NOTE_F7 2794 #define NOTE_FS7 2960 #define NOTE_G7 3136 #define NOTE_GS7 3322 #define NOTE_A7 3520 #define NOTE_AS7 3729 #define NOTE_B7 3951 #define NOTE_C8 4186 #define NOTE_CS8 4435 #define NOTE_D8 4699 #define NOTE_DS8 4978 #define REST 0 int melody1[] = { NOTE_E4,2, NOTE_G4,4, NOTE_D4,2, NOTE_C4,8, NOTE_D4,8, NOTE_E4,2, NOTE_G4,4, NOTE_D4,-2, NOTE_E4,2, NOTE_G4,4, NOTE_D5,2, NOTE_C5,4, NOTE_G4,2, NOTE_F4,8, NOTE_E4,8, NOTE_D4,-2, NOTE_E4,2, NOTE_G4,4, NOTE_D4,2, NOTE_C4,8, NOTE_D4,8, NOTE_E4,2, NOTE_G4,4, NOTE_D4,-2, NOTE_E4,2, NOTE_G4,4, NOTE_D5,2, NOTE_C5,4, NOTE_G4,2, NOTE_F4,8, NOTE_E4,8, NOTE_F4,8, NOTE_E4,8, NOTE_C4,2, NOTE_F4,2, NOTE_E4,8, NOTE_D4,8, NOTE_E4,8, NOTE_D4,8, NOTE_A3,2, NOTE_G4,2, NOTE_F4,8, NOTE_E4,8, NOTE_F4,8, NOTE_E4,8, NOTE_C4,4, NOTE_F4,4, NOTE_C5,-2, }; int melody2[] = { NOTE_E5, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, 4, NOTE_C5, 8, NOTE_B4, 8, NOTE_A4, 4, NOTE_A4, 8, NOTE_C5, 8, NOTE_E5, 4, NOTE_D5, 8, NOTE_C5, 8, NOTE_B4, -4, NOTE_C5, 8, NOTE_D5, 4, NOTE_E5, 4, NOTE_C5, 4, NOTE_A4, 4, NOTE_A4, 8, NOTE_A4, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, -4, NOTE_F5, 8, NOTE_A5, 4, NOTE_G5, 8, NOTE_F5, 8, NOTE_E5, -4, NOTE_C5, 8, NOTE_E5, 4, NOTE_D5, 8, NOTE_C5, 8, NOTE_B4, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, 4, NOTE_E5, 4, NOTE_C5, 4, NOTE_A4, 4, NOTE_A4, 4, REST, 4, NOTE_E5, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, 4, NOTE_C5, 8, NOTE_B4, 8, NOTE_A4, 4, NOTE_A4, 8, NOTE_C5, 8, NOTE_E5, 4, NOTE_D5, 8, NOTE_C5, 8, NOTE_B4, -4, NOTE_C5, 8, NOTE_D5, 4, NOTE_E5, 4, NOTE_C5, 4, NOTE_A4, 4, NOTE_A4, 8, NOTE_A4, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, -4, NOTE_F5, 8, NOTE_A5, 4, NOTE_G5, 8, NOTE_F5, 8, NOTE_E5, -4, NOTE_C5, 8, NOTE_E5, 4, NOTE_D5, 8, NOTE_C5, 8, NOTE_B4, 4, NOTE_B4, 8, NOTE_C5, 8, NOTE_D5, 4, NOTE_E5, 4, NOTE_C5, 4, NOTE_A4, 4, NOTE_A4, 4, REST, 4, NOTE_E5, 2, NOTE_C5, 2, NOTE_D5, 2, NOTE_B4, 2, NOTE_C5, 2, NOTE_A4, 2, NOTE_GS4, 2, NOTE_B4, 4, REST, 8, NOTE_E5, 2, NOTE_C5, 2, NOTE_D5, 2, NOTE_B4, 2, NOTE_C5, 4, NOTE_E5, 4, NOTE_A5, 2, NOTE_GS5, 2, }; int melody3[] = { NOTE_D4, 4, NOTE_A4, 4, NOTE_A4, 4, REST, 8, NOTE_E4, 8, NOTE_B4, 2, NOTE_F4, 4, NOTE_C5, 4, NOTE_C5, 4, REST, 8, NOTE_E4, 8, NOTE_B4, 2, NOTE_D4, 4, NOTE_A4, 4, NOTE_A4, 4, REST, 8, NOTE_E4, 8, NOTE_B4, 2, NOTE_F4, 4, NOTE_C5, 4, NOTE_C5, 4, REST, 8, NOTE_E4, 8, NOTE_B4, 2, NOTE_D4, 8, NOTE_F4, 8, NOTE_D5, 2, NOTE_D4, 8, NOTE_F4, 8, NOTE_D5, 2, NOTE_E5, -4, NOTE_F5, 8, NOTE_E5, 8, NOTE_E5, 8, NOTE_E5, 8, NOTE_C5, 8, NOTE_A4, 2, NOTE_A4, 4, NOTE_D4, 4, NOTE_F4, 8, NOTE_G4, 8, NOTE_A4, -2, NOTE_A4, 4, NOTE_D4, 4, NOTE_F4, 8, NOTE_G4, 8, NOTE_E4, -2, NOTE_D4, 8, NOTE_F4, 8, NOTE_D5, 2, NOTE_D4, 8, NOTE_F4, 8, NOTE_D5, 2, NOTE_E5, -4, NOTE_F5, 8, NOTE_E5, 8, NOTE_E5, 8, NOTE_E5, 8, NOTE_C5, 8, NOTE_A4, 2, NOTE_A4, 4, NOTE_D4, 4, NOTE_F4, 8, NOTE_G4, 8, NOTE_A4, 2, NOTE_A4, 4, NOTE_D4, 1, }; int c1[5][41] = { {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }; int c2[5][34] = { {1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }; int c3[5][38] = { {0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }; int m[19] = {30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48}; int tempo[] = {108, 144, 144}; int socm[] = {192,396,268}; int thisNote = 0; int paused = 0; int n = 2; int c = 0; int l = 40; int b1=0,b2=0,b3=0; unsigned long d = millis(); void play(int me[]){ int notes = socm[n] / sizeof(me[0]) / 2; int wholenote = (60000 * 4) / tempo[n]; int divider = 0, noteDuration = 0; if (thisNote < notes * 2) { divider = me[thisNote + 1]; if (divider > 0) { noteDuration = (wholenote) / divider; } else if (divider < 0) { noteDuration = (wholenote) / abs(divider); noteDuration *= 1.5; } tone(11, me[thisNote], noteDuration*0.9); delay(noteDuration); noTone(11); thisNote = thisNote + 2; } else{ thisNote=0; if (n>=2) n++; else n=0; paused=1; } } void setup() { // put your setup code here, to run once: for (int i = 0; i < 19; i++) { pinMode(m[i], OUTPUT); } pinMode(22, INPUT_PULLUP); pinMode(23, INPUT_PULLUP); pinMode(24, INPUT_PULLUP); } void loop() { if (paused==1){ if (c<14){ digitalWrite(m[c+5],HIGH); for (int i=4; i>=0; i--){ switch (n){ case 0: if (c1[i][c]==1){ digitalWrite(m[4-i],LOW); delay(1); digitalWrite(m[4-i],HIGH); } break; case 1: if (c2[i][c]==1){ digitalWrite(m[4-i],LOW); delay(1); digitalWrite(m[4-i],HIGH); } break; case 2: if (c3[i][c]==1){ digitalWrite(m[4-i],LOW); delay(1); digitalWrite(m[4-i],HIGH); } break; } } digitalWrite(m[c+5],LOW); c++; } else c=0; if (d+100<=millis()){ for (int j=0;j<5;j++){ switch (n){ case 0: c1[j][40]=c1[j][0]; for (int k=0;k<40;k++) c1[j][k]=c1[j][k+1]; break; case 1: c2[j][33]=c2[j][0]; for (int k=0;k<33;k++) c2[j][k]=c2[j][k+1]; break; case 2: c3[j][37]=c3[j][0]; for (int k=0;k<37;k++) c3[j][k]=c3[j][k+1]; break; } } d=millis(); } } else switch (n){ case 0: play(melody1); break; case 1: play(melody2); break; case 2: play(melody3); break; } if (b10) n--; else n=2; } if (b2