using System.Collections; using System.Collections.Generic; using UnityEngine; //Dont Forget to Change #yourScriptName and write your Script Name... public class #yourScriptName : MonoBehaviour { //Here Write your Jumping Script Name instead of #YourJumpScriptName public #YourJumpScriptName InsertyourJumpScript; private Animator animator; // Start is called before the first frame update void Start() { animator = GetComponent(); } // Update is called once per frame void Update() { if(!InsertyourJumpScript.isTouchingGround){ //Here Write Your Bool name instead of YourJumpBoolName That you created inside the Parameters in the Animator animator.SetBool(" YourJumpBoolName ", true); }else{ //Here Write Your Bool name instead of YourJumpBoolName That you created inside the Parameters in the Animator animator.SetBool( "YourJumpBoolName ", false); } } }