/* CheapStepper.h - v0.2 Library for the 28BYJ-48 stepper motor, using ULN2003 driver board https://arduino-info.wikispaces.com/SmallSteppers Library written by Tyler Henry, 6/2016 uses 8-step sequence: A-AB-B-BC-C-CD-D-DA motor has gear ratio of either: 64:1 (per manufacturer specs) or 63.68395:1 measured (see: http://forum.arduino.cc/index.php?topic=71964.15) * 64 steps per internal motor rev = 4096 total mini-steps / revolution or ~4076 (4075.7728) depending on exact gear ratio assumes 5v power source for rpm calc */ #ifndef CHEAPSTEPPER_H #define CHEAPSTEPPER_H #include "Arduino.h" class CheapStepper { public: CheapStepper(); CheapStepper (int in1, int in2, int in3, int in4); void setRpm (int rpm); // sets speed (10-24 rpm, hi-low torque) // <6 rpm blocked in code, may overheat // 23-24rpm may skip void set4076StepMode() { totalSteps = 4076; } void setTotalSteps (long int numSteps) { totalSteps = numSteps; } // allows custom # of steps (usually 4076) // blocking! (pauses arduino until move is done) void move (bool clockwise, long int numSteps); // 4096 steps = 1 revolution void moveTo (bool clockwise, long int toStep); // move to specific step position void moveDegrees (bool clockwise, long int deg); void moveToDegree (bool clockwise, long int deg); void moveCW (long int numSteps) { move (true, numSteps); } void moveCCW (long int numSteps) { move (false, numSteps); } void moveToCW (long int toStep) { moveTo (true, toStep); } void moveToCCW (long int toStep) { moveTo (false, toStep); } void moveDegreesCW (long int deg) { moveDegrees (true, deg); } void moveDegreesCCW (long int deg) { moveDegrees (false, deg); } void moveToDegreeCW (long int deg) { moveToDegree (true, deg); } void moveToDegreeCCW (long int deg) { moveToDegree (false, deg); } // non-blocking versions of move() // call run() in loop to keep moving void newMove (bool clockwise, long int numSteps); void newMoveTo (bool clockwise, long int toStep); void newMoveDegrees (bool clockwise, long int deg); void newMoveToDegree (bool clockwise, long int deg); void run(); void stop(); void newMoveCW(long int numSteps) { newMove(true, numSteps); } void newMoveCCW(long int numSteps) { newMove(false, numSteps); } void newMoveToCW(long int toStep) { newMoveTo(true, toStep); } void newMoveToCCW(long int toStep) { newMoveTo(false, toStep); } void newMoveDegreesCW(long int deg) { newMoveDegrees(true, deg); } void newMoveDegreesCCW(long int deg) { newMoveDegrees(false, deg); } void newMoveToDegreeCW(long int deg) { newMoveToDegree(true, deg); } void newMoveToDegreeCCW(long int deg) { newMoveToDegree(false, deg); } void step (bool clockwise); // move 1 step clockwise or counter-clockwise void stepCW () { step (true); } // move 1 step clockwise void stepCCW () { step (false); } // move 1 step counter-clockwise long int getStep() { return stepN; } // returns current miniStep position int getDelay() { return delay; } // returns current delay (microseconds) int getRpm() { return calcRpm(); } // returns current rpm int getPin(int p) { if (p<4) return pins[p]; // returns pin # return 0; // default 0 } long int getStepsLeft() { return stepsLeft; } // returns steps left in current move private: int calcDelay(int rpm); // calcs microsecond step delay for given rpm int calcRpm(int _delay); // calcs rpm for given delay in microseconds int calcRpm(){ return calcRpm(delay); // calcs rpm from current delay } void seqCW(); void seqCCW(); void seq(int seqNum); // send specific sequence num to driver void setPinmodes(); int pins[4] = {8,9,10,11}; // in1, in2, in3, in4 long int stepN = 0; // keeps track of step position // 0-4095 (4096 mini-steps / revolution) or maybe 4076... int totalSteps = 4096; int delay = 900; // microsecond delay between steps // 900 ~= 16.25 rpm // low speed (high torque) = 1465 ~= 1 rpm // high speed (low torque) = 600 ~= 24 rpm int seqN = -1; // keeps track of sequence number // variables for non-blocking moves: unsigned long lastStepTime; // time in microseconds that last step happened long int stepsLeft = 0; // steps left to move, neg for counter-clockwise }; #endif